Mathilda, a young girl who has been turned into a robot and the main character of Math Ascension

What is Math Ascension?

It's a learning video game. The main character is Mathilda, a young girl who, along with her brother, has been turned into a robot by the bad guy, Rob. To become human again, Mathilda goes on an adventure with her friends to Calculuseum where she is put to the test by the Gladiators' Guild through quick-fire multiplication battles.

Why Math Ascension?

To help combat math anxiety. 60% of school pupils feel anxious about math and, according to PISA 2012, girls are 20% worse affected than boys. This fear has been linked to children falling behind at school by almost a year.
We think that this needs to change, so we decided to take action. We made a game that builds up children's confidence and strengthens their multiplication and mental math skills – skills that are often lacking.

Granny Kano, an elderly mechanic who helps Mathilda

Why choose Math Ascension?

Math Ascension offers a different, visual and tangible way to learn math, using blocks to represent multiplications and other sums.

Also, the game constantly adapts to the child's progress. In each exercise, he or she has to complete three more challenging calculations and some easier ones. The child’s opponents also progress to match their level.

Glarry, a quite zany member of the Gladiators

Who is Math Ascension for?

Children can play Math Ascension from when they begin to learn multiplication in class (so from around 8 years old). The game was designed to accommodate all different ability levels in math.

Is Math Ascension a game for everyone?

In addition to being a great learning tool, Math Ascension, was designed according to the ethical commitments of our studio.

No ads
Data protected
No violence
8 years and above
No micro-transactions

Try it for free!

An image of a complex calculation, in this case 10x10-4x8÷2

Math Ascension at school

Our learning tool was designed by educational and video game professionals, and benefited from the advice of a number of educational researchers at the University of Geneva. It is fully aligned with the curricula of all modern education systems, and is well-suited for use in class.

Math Ascension covers a number of the learning objectives of the Plan d’Étude Romand, the school curriculum of French-speaking Switzerland. These include:

  • Memorizing the multiplication tables from 0×0 to 12×12
  • Using appropriate calculation tools, such as mental math and memory

All of my 6H grade students enjoy playing it, and the advantage is that they are faced with calculations adapted to their level, pushing them to improve each time.

Luc Knuchel
Court School

The children were captivated by the universe and the characters. They quickly understood how it works. It was easy to get started, even with 5H graders (8 years old).

Angeline Lanz
Riaz School

The students are fans. Some even worked on their math at home to improve their performance in the game at school.

Roy Llaca
Cointrin School
Mathilda with her zapper drawn, ready to calculate

Do you need the latest tablet to play?

No. We’ve made sure that Math Ascension can work on most devices (tablets, smartphones and computers of all kinds).
So the game can be played for years without any risk of hardware limitations.

Try it out at school

We offer a one-month trial to any school that wants one. If you would like to offer Math Ascension to students at your school, simply write to us.

Our partners

Université de Genève
Ecole Moser
Ecole Moderne
Hôpital de jour de Porrentruy
Genilem

Find out more about the studio and the team behind Math Ascension

About us