Factsheet
Developer:
Pestorosso Games
Based in Geneva, Switzerland
Release date:
January 2023 for schools / Mid-2023 for individuals
Platforms:
Google Play
Apple App Store
PC / Mac / Linux (schools only)
Website:
https://math-ascension.com/en
Regular Price:
-
Description
Math Ascension is a tower-building educational video game. The main character is Mathilda, a young girl who, along with her brother, has been turned into a robot by the bad guy, Rob. To become human again, Mathilda goes on an adventure with her friends to the Calculuseum where she is put to the test by the Gladiators' Guild through quick-fire multiplication battles.
History
Why this game ?To help combat math anxiety. 60% of school pupils feel anxious about math and, according to the 2012 PISA study, girls are 20% worse affected than boys. This fear has been linked to children falling behind in math by almost a year. We think that this needs to change, so we decided to take action. We made a game that builds up children's confidence and strengthens skills that are often lacking – multiplication and mental math.
Early historyIn its early days, Math Ascension already featured tower building against the computer. Back then, there was only one opponent, 3 available bonuses - and that’s it! Since 2019, the challenge has been to add a little more depth and complexity to the universe and the game mechanics. So we started to write the story of the game, fifty or so pages detailing an epic quest to track down the evil scientist who turned Mathilda and her brother into robots.
A more pragmatic approachSince 2021, however, we have rethought the scale of the Math Ascension universe, and all of the action now takes place in the Calculuseum. The game mechanics have really benefited from this – the game now has a whole series of layers that help children learn multiplication.
And nowIn late 2022, Math Ascension made its debut in schools. Some tools for teachers are being added to allow them to tailor the game to each pupil, limit screen time, and get an overview of the class’s progress. Soon, the game will be available to individuals as an app on the App Store and the Play Store. This will allow kids to continue learning at home using an age-appropriate video game.
Features
- Math Ascension offers a different, visual and tangible way to learn math, using blocks to represent multiplications and other mathematical operations.
- The game automatically adapts to the child's difficulties. It presents them with a mix of multiplications they find more challenging and easier ones, ensuring that they gain confidence in their ability and make real progress.
- You can collect bonuses to build your tower faster or destroy your opponent's tower. As you use them, your bonuses evolve and become ever more fearsome!
- Several gladiators live in the Calculuseum, each with their own powers. Fight them all to gain enough mathematical mastery to finally light the Crystar at the top of the Calculuseum.
- Our game allows you to personalize the way you play: earn new outfits and customize your powers and bonuses.
- Math Ascension is approved and used by many education professionals. It is fully aligned with the curricula of all modern school systems and is well suited for use in class or at home.
Videos
Math Ascension - Trailer YouTube
Preview of Math Ascension YouTube
Images
Logo & Icon
Selected Articles
- "[FR] Math Ascension, un jeu vidéo genevois pour réviser ses tables de multiplication"
- Anouch Seydtaghia, Le Temps - "[FR]Les mathématiques peuvent être synonymes d’anxiété. Développé à Genève, un nouveau jeu vidéo incite les enfants à devenir les héros des tables de multiplication."
- Namya Bourban, Tribune de Genève - "[FR]Ce jeu vidéo pédagogique a toutes les particularités d'un véritable jeu vidéo"
- Mehmet Guldas, Forum des idées - RTS - "[FR]On a vraiment les codes du jeu vidéo, mais avec les maths"
- Evan Kangni, LFM - "[FR]Apprendre les maths en jouant, c’est moins traumatisant"
- Namya Bourban, 24 Heures - "[FR]Un nouveau jeu video pour apprendre les maths"
- Manu, Rouge FM - Le Rezo - "[FR]Explorez le monde fascinant des maths avec « Math Ascension » ! Un jeu qui combine aventure, éducation, et… mathématiques."
- Gus, Gus And Co - "[FR]Apprendre les maths en jouant, c'est possible"
- Solène Revillard, Radio Lac - "[FR]Un jeu vidéo pour faciliter l’apprentissage des mathématiques"
- Solène Revillard, One FM - "[FR]Dédramatiser le jeu vidéo au salon Indie Game Lyon"
- Louise Reymond, Grains de sel - "[FR]Grâce au jeu vidéo, ils luttent contre l’anxiété mathématique"
- Samuel Golly/Large Network, Tribune de Genève
Monetization Permission
Pestorosso Games allows for the contents of Math Ascension to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from Math Ascension is legally & explicitly allowed by Pestorosso Games. This permission can be found in writing at http://pestorosso.com/press/sheet.php?p=Math_Ascension.
Additional Links
PISA study on math anxiety
Available at the OECD iLibrary https:.
About Pestorosso Games
Boilerplate
Pestorosso Games is an independent Swiss video game studio based in Geneva.
Its mission is to create games that help young people learn in school and acquire social skills such as cooperation and communication.
More information
More information on Pestorosso Games, our logo & relevant media are available here.
Math Ascension Credits
Robin Pétermann
Studio co-founder, Pedagogical expert, Game developer, Game designer
Lúcia Ribeiro
Studio co-founder, UI/UX designer
Damyan Kristof
Creative director, Scenarist, Animator
Diego Graham
2D Artist
Alex Schuhmann
Project coordinator
David Schiess
Composer & Sound designer
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks